Sunday, 21 June 2015

Vacation, Videogame Visions and Vitality


The word of the week is relish.

June 15 – VACATION!     

The first paid day of my vacation was today!

Honestly, I just set aside today to relax and decompress. It's been a busy( and at times quite trying! )last few weeks at work and having managed to finagle 10 days total of vacation, at least one has to be a day of doing ‘nothing of consequence’ in my books.

One of the things I did do was to apply for another government position.

Whether that's of consequence or not remains to be seen. What's strange about working for the government is that ‘Movement is A Career’ and that's a mindset I've not managed to wrap my brain around yet. One’s position is fairly well defined in terms of job expectations but the position itself may change every few months depending on the needs of the particular department.

For folks in my position, which is admittedly fairly low on the career ladder, I can be re-tasked at any time( within my abilities, however )depending on what work needs doing and I’ll have little say in that: I will do what I’m told, which is only to be expected if I'm not my own boss.


Moving upwards and onwards is the name of the game and unlike traditional retail or commercial business, you can apply for as many positions as you like in as many ministries or departments as you like - locally or elsewhere. Obviously, you want to apply for positions that you at least have a chance of getting, depending on your qualifications and experience, but my mind is still boggled by the sheer number of positions a come up regularly, at least internally. There's a whole lot of shifting going on a regular basis: people come and go after only a year( sometimes even less ) which makes it harder to keep a cohesive team together that works efficiently.

The bottom line for me is: apply for positions with more responsibility and more pay. In my department, I’ve been told quite often that my skills and experience are in demand and that in no way should I stay in the position I am any longer than I have to.

I’m destined for better and brighter things, apparently; who might argue?


June 16 – Homeless Honesty?

Sometimes, karma does work.

As some of you may know, we have a large homeless population here in Victoria. It’s due to a number of factors, including the climate, local laws and a variety of other circumstances that cause homeless to see the city as a place of refuge or even opportunity, depending on the person. By and large, the homeless are polite, respectful and good people who are just down on their luck.

What you don't hear about often is that luck turning around for any of them, which is what I want to tell you about today.


Such was the case for a homeless man in Langford, about a 20 minute drive North of Victoria. He found a large amount of cash that had been lost by a local resident and turned it into the police rather than keep it for himself. I can't imagine how much more difficult it was for someone with no place to call their own to do such a thing; I think that many a citizen with a home to go back to that night would be hard-pressed to have done the same.

The local community has been touched by the act and to date, more than twice the amount of money that was turned in has been raised at a GoFundMe site to reward the honesty of the man.

I also hope that a selfless act like this will remind locals that the homeless are each unique, people worthy of treating with respect if such is returned and that there's always a reason, always a story behind what too many people take for granted we they see homelessness a daily basis.


June 18 – Cell-Shaded Glory!

Not much to say on this one except: whoa!

But to segue back to the beginning of my thought: why has it taken so long to get around to the merging of cartoons and video games?

Over ten years ago, the computer graphics power existed to do a decent job of letting polygons mimic the hand-drawn shapes of simpler cartoons. Robotech: Battlecry was released for the PS2, with cell-shaded graphics that closely mimic the aesthetic of the Robotech television series. It was the first game released that got it right: the suspension of disbelief was complete and gamers felt as though they were actually playing the cartoon - the experiment was successful! Have a look:


Yet even today, when you look at this exhaustive list of every game released that uses this technique, only a handful have come out after 2010. All the rest were made for older systems and it seems to me a crying shame that more capable modern hardware hasn't been harnessed to give cell-shaded games a comeback.

Well, except for one:


Transformers Devastation looks to be the cell-shaded dream game that fans of giant robot combat have been waiting for all these years. The screenshot above is only one of dozens that you can see HERE - it looks gorgeous and for the aesthetic alone I may pick it up( on sale, of course ) just to be able to gaze rapturously at the drool-worthy CGI cell-shading. To be sure, I'll also be holding onto my copy of Borderlands and Borderlands2 for a while!

There's also the nostalgia factor, which seems to be creeping into my posts of late, of being able to play the heroes( and villains too? )from my childhood.

One more reason to love gaming!


June 18 – Useful UPS?

Well, looks like UPS joined the digital connected age, finally. Why do I mention this? Is it important?

In a word: yes!

At least, it is if you don’t want to wait home all day, as usual, hoping for a delivery. Or, in my case, travel across town to get a package that’s somehow been assigned to a far-off pickup location. That’s happened twice to me already, and there was nothing I can do about it - until now.

It really seems like this, sometimes

At long last, UPS has introduced the MyChoice service, which allows customers with pending deliveries to choose where and how they want the package to come into their possession. With the advent of UPS Access Points( small businesses with limited package storage space )you can choose the AP closest to your work or home and not have to worry about staying home all day in order to receive a vital package. Or you can choose to still have home delivery and actually get a six-hour delivery estimate window to help you plan to be home at the right time.

Long story short, I was able to be home at the right time this week to receive the package necessary for an event this weekend that my sister is running. It all worked out rather well and I'm a lot less stressed about future deliveries made via UPS, in that I won't have to cycle across town or even worse, get a vehicle in order to transport any bulkier packages back to my home.

I just find it bizarre that it took UPS this long to figure out that the Internet could actually be useful on this matter and I hope that most other delivery carriers figure it out soon too.
I think we're all tired of waiting around.


June 18 – Peppermint? Pass!

My writing didn't go to plan today.

Last few days this week, I've managed to write almost a chapter a day for my second book, all part of my plan to use my staycation time to advance my novel a fair piece.

Today however, my mother wasn't available for dictation and it was the evening before I was able to do more than hunt and peck on the computer; creativity seem to have deserted me despite my efforts. I worked somewhat on my chapter outline but the scenes themselves wouldn't appear.

Sometimes characters talk to me and other times there's nothing but silence. Today was definitely a quiet day and I fumed a little inside at the unexpected lack of progress.

Ironically, in the evening I was blindsided by a scent, no less.

My new nemesis: Peppermint!

My sister was cleaning the bathroom as part of our weekly division of labor and she use a diluted quantity of natural peppermint essential oil instead of harsher chemicals. While I've smelled the sort of essential oil before, tonight I had a pretty severe reaction to its overpowering odor.

I grew lightheaded and nauseous, enough so that I had to spring open a window and sit in front of it while a fan pumped fresh air in. It was a good 15 minutes before I managed to regain enough equilibrium to stagger outside and take a half-hour walk to feel somewhat normal again. It was quite shocking to me the reaction I had, almost like being buried in 1 million Christmas candy canes and understandably, my sister won't be using peppermint extract again anytime soon.

Candy canes were never my favorite anyway.


June 19 – Perfection

My lady and I spent the entire day together. It was… wonderful. Breakfast, walks in the park, patios, model boating, conversation and quiet times: it was all the perfect mix and often it felt like time was standing still. Over 12+ hours spent solely in each other’s company and every minute was superbly sublime.


I did a little reflection today as well, about writing and scifi in particular.

There are many genres to writing, from horror to fantasy to mystery and all the other sub genres: so many that you could write a story in each and still not be done in a year’s time. Of all the genres however, I prefer to write science fiction. 

Yet why is that?

I've thought about it on and off over the years, looking for reasons both personal and practical yet not managing all of anything that really gelled for me. At least, not until I found this gem by prolific author David Gerrold:

Writing science fiction isn't just a labor of love, it's a way of being. You get to go anywhere in time and space. You get to visit other dimensions and other possibilities. You even get to visit other IMpossibilities. A science fiction writer is a literary time lord.
(All I need is the companion. Preferably a redhead, but I'm not picky.)
As rewarding as it might be to write a TV script or make a movie, as financially rewarding as those efforts might be -- there's something special about a book or a story that has your name on it, no one else's. You get to take the credit, you get to take the blame. But it's you alone -- it's your voice, your credential, your mark on the universe.

You can read the entirety of the post here, which mainly concerns itself with Gerrold’s experience on ST:TNG and how it relates to where he is today as a writer. It's a fascinating read and one that's validating of a writer's personal choices leading to the future that they create for themselves.

I don't think I could have written anything better than that.


June 21 – Long, Lovely Days

There were some more writing goodness this afternoon.
 
 A total of three scenes, or an entire chapter, made it onto the page today in the space of about two hours, which is a new speed record for me. I do tend to have shorter chapters in my books at around 3000 words or so, but today was a terrific sign that my Muse is feeling creative and comfy with daily output. I'll reach the nominal halfway point of my second book’s first draft in the next few days and that is a magnificent milestone for both my Muse and I.
 
It's also Father's Day today, for which I'm always grateful.


My dad's a fantastic guy, and I feel so fortunate to have him here in BC. He is a laid-back guy, with a solid core of loyalty and love that's never wavered for an instant throughout my life. I've never, ever entertain the thought that he couldn't be relied on to be there when we needed him, to view life with a sense of humor and do his best to provide his family with the life they could be proud of.

I could go on at length, but you get the idea: my dad’s a rare and special guy and I'm humbled to know that many of my core values, mannerisms, bits of wisdom and humor can all be traced back to his being there for me, always.

No son could ask for more.

Tonight is the summer solstice as well, and I spent it writing the blog. It’s still light in the sky at 10pm as I write this blog, it's colour fading every time I glance out the window to my right. I spent part of today with my lady and again the time seemed to simply vanish - all too quickly, we both felt. The perfect weather meant that a good part of that time was spent outside, running our model boat or simply walking along the southern coastline of the city under blue skies. The long summer nights here are not as warm as they are out East, as the cool southerly breezes coming from across the waters chill things down, though not so much that the bugs still don't come out to bite.

Only good things to say this week? Pinch me, I must be dreaming. On second thought: no, please… if this is a dream, I don’t want to wake up just yet… at least not until I know the endings of my next two novels!


Sunday, 14 June 2015

Smiles, Sailing and Steam Sales

The word of the week is superb.

June 8 – Freer 

My Mondays have freed up again, thanks to Starbucks, oddly.

Last week's writing group meeting at the Chapters location downtown was a success, meaning that the group will be switching our meetings to Thursday nights from this point on. It’s a great relief to know that we’ve been welcome with open arms by the management at Chapters and Starbucks( especially after the Tectoria fiasco from earlier this year )and we’re looking forward to many more meetings set in the comforting locale of Chapter’s book-lined upper mezzanine.



On a personal note, I’m spending more and more time now with my date, who from this point on I’m going to refer to as ‘my lady’ for lack of a more accurate term, at least that I’m aware of. I’m far from being an expert when it comes to dating, as these things go, but we’re seeing enough of each other on a regular basis that the term ‘dating’ seems to pale a little. Calling her my 'date' seems too… casual? I don’t know; like I said, I’m no expert.

What I do know is that I’m happier( and thus far less stressed )than I’ve been in many, many years. Possibly decades. All this from being who I am now, without compromising who I was before… it boggles the mind, in a way, but it shouldn’t: I made it here, to today.

I’m just me, and someone I like also likes me for that. A lot. Cue happy.


June 9 – It’s Time!

Guess what arrived in the mail today?

My new colour smartwatch: the Pebble Time!

It’s the upgrade from the monochrome Pebble watch I purchased from a friend last year, one of the most versatile and useful tech gadgets I’ve ever had the pleasure of using. From checking notifications to playing music to keeping tabs on the weather, the Pebble watch does it all.

The new Pebble Time does all that plus much more – all in colour, no less!


It’s no mean feat, either: colour e-ink displays aren’t common right now and the Pebble Time’s use of this low-power display means its battery can last an incredible 7 days on average. That’s seven times longer than the Apple Smartwatch or the Moto 360, both of which also cost significantly more.

I’ll skip ahead to my first impressions from using the watch all this week. In fact, I haven’t taken it off since I got it, as Pebble watches are completely waterproof! It’s been a revelation to have the device strapped to my wrist 24/7 and apart from the occasional removal for cleaning or such, having instant access to info without needing to use my phone or PC has been quite freeing.

The Pebble Time is much more powerful than the first Pebble( naturally )so there’s far more flexibility in terms of how many Pebble Apps can be loaded on the phone, not to mention the speed of selecting items and the sheer ease of use in getting to the info you want. Plus, it just looks good, with customizable watchfaces like TreK V3 which gives me weather and battery info both.

Really, the only thing that's not quite up to my expectations is the visibility of the display indoors. As other Pebble Time users have noted, the display is hard to read in dim lighting as it uses trans-reflective technology which performs brilliantly outside in the sunlight but isn't so great when local ambient light is lacking. This can be easily remedied with a few software tweaks, which hopefully will happen in the next month or two to allow better control of the backlight.

Overall I'm incredibly pleased with my Pebble Time: it's everything I need in a smart watch without any excessively bloated features that I won't use.

Plus: Night Sailing!

My lady and I went out for a few hours at dusk to sail the Haulin’ Trawler on the yacht pond, mosquitoes be damned. We’d rigged up the boat with a couple more lights than it came with: one to illuminate the deck and the other to light the way across the water. I think it turned out great:

That's a 1.5-ft model, isn't she a beauty?


June 10 – Choose the Nerdiest!

Which is nerdier: Star Wars or Star Trek?

While I’ve never really wondered about it myself, other people obviously have… and in numbers enough that there’s now a hilarious animated video about it:


I love this kind of thing, if only because it takes a lot of dedicated work and skill to create an animate video like this one. I also appreciate the small touches in the video, like Riker’s antics in the background which serve to lighten up the debate… and are also quite in character, too.

G33ks and nerds: strange bedfellows, but we’re all passionate about similar things.


June 11 – ReBoot!

I can’t believe that it’s happening, at last!

One of my all-time favorite shows, ReBoot, is returning to the small screen in 2016. For those of you not familiar with the show, it was the first computer animated television show ever made and was created right here in Canada in Vancouver by MainFrame( now Rainmaker )Studios.

ReBoot posited the question: What would life be like inside a computer system?

The result was a gorgeous CGI-animated show that for the first two seasons was fairly mainstream kids fare: fun to watch, with lively characters and bright colours made of sharp-looking pixels.

The third season however was something entirely new and far, far more interesting. The Hero’s Journey was prominent in the show's plot as it followed a ragtag group of comrades trying to get themselves home to save their friends and possibly the entire global computer network in the process. It was a stunning achievement and it's still fantastic to watch to this day.


The new series( Called ReBoot: The Guardian Code )will focus on four teenage friends and their adventures in battling evil. You can read more about the premise HERE, which although doesn't appeal to me is much as the first show, will still be something I will gladly watch, as it’s been promised to be firmly set in the roots of the original show with some of the same characters making appearances at various points. Seeing as the new series will be produced by RainMaker Studios, I have every confidence that they will stay is true to the original vision as possible while giving us something new and exciting.

“I come from the Net…” *cheers!*


June 12 – Feeding is Fantastic!

My writing group keeps getting better and better.

No, seriously: every presentation I've done for the last few months has been better than the last and tonight's was perhaps the best I've ever done.

The topic: Feeding The Muse or, in other words: staying inspired.

Now, I’m not one for needing validation in everything I do; I learned that way back in university, which to me seems a little late, but I’m glad I did. I’m co-running the writing group to assist other writers, so that we can all learn about our craft and spread the good word, so to speak.

Thankfully, the word is excellent nowadays when it comes to my presentations. The fact makes me most cheerful, in knowing that the research I’m doing is helping people become better writers. Tonight’s comments certainly made that evident, the greatest number of positive postings that any of our group’s meetings have had to date:


It’s wonderful to know that I’m on the right track with my presentations, that the work I’m doing is having positive results with my peers. It really helps me with my own work, too, as I can look at the advice I’m creating and compiling with the perspective of other writers weighing in as well.

Write on!


June 13 – Smashing!

Another great weekend started today!

I spent the first part of the day with my lady, which was great! We’re really hitting it off and both of us are looking to spend our upcoming weekends together, as much as possible, with a break here and there to actually get things done, since we both work during the week.

I have to say, weekends have quickly become my favorite thing about this summer.

Fortunately, there's a ton of things to do in and around Victoria. Plans to visit Butchart Gardens, attend concerts and many other things will certainly keep us busy throughout the warm summer months. As neither of us are heavily outdoor oriented, we'll be sure to pack the sunscreen.


In the evening, I had a few friends over along with my lady and the five of us played SmashUp! We added an expansion pack( The SciFi Double Feature! )which brought even more unusual combinations to the game. As we had five players, it took longer then we first thought it might and after a few hours read only managed to fit in one game, however my lovely lady won with some shrewd moves – extremely impressive as it was her first time playing!

Having a local group of friends who are all interested in boardgaming makes me smile; I thought I’d left all that behind years ago in high school. The resurgence in recent years of the hobby, with multiple stores here in Victoria and a thriving boardgame-loving community, gives me hope that game nights might become a fixture of my future, once I get my time needs sorted out between dating and writing and the myriad other demands on my non-day-job, non-sleeping schedules.

I’ll get it figured out. In the meantime, I’m eager for the next game night!



June 14 – I have the Nostalgia!

I swear, I’ve been smiling all this week, but for good reason.

From spending time with my lovely lady-date, to good news about shows I loved coming back, it’s been just win-win all over the place. As a bonus, I’m on my first actual paid VACATION for the first time in years( since summer 2011 )and as I mentioned a few months ago I’ll be doing a staycation here in Victoria – I have a second novel to complete and this is as good an opportunity to make significant headway as any I’ll get this year.

One area I'm not making any headway in is with my videogame collection and this weekend isn't helping: the Steam Summer Sale has started and I’m trying so hard to be strong…

Actually, so far it hasn’t been all that bad, as I've only picked up two games( Gauntlet and Toy Soldiers: Complete )for about $10.00 in total costs. While I hope to play Gauntlet with some friends in the future( it’s a quick, simple and fun co-op online game )it’s Toy Soldiers that I’m really interested in… not because of what's in the game now, but what's coming later this summer.

There’s an expansion pack( downloadable content )that's going to include several toy licenses that I've never heard of being directly added to any videogame until now. In Toy Soldiers, you can play as any one of many different ‘armies’ such as the standard Allies or Axis from WWI, or one of several other unique armies with different units and abilities for each.


Toy Soldiers: War Chest will add four more armies utilizing toys from my childhood: Masters Of The Universe and G.I. Joe will be licensed for use in the videogame. Players will be able to utilize units from these franchises in the game, allowing one's inner child to live again by letting the toys fight on the screen just as they did in your imagination on your living room floor when we were young.

Glorious. I can hardly wait… and in the meantime, I’ll have to figure out how to repair my main gaming PC so that they can actually play games again instead of just letting me use it for web surfing and e-mail.


It’s been another wonderful week. Between spending time with my lady, nostalgic news and going on vacation, I’m practically a puddle of peaceful smiles. Diving into some serious writing time this week on my second novel will be icing on the cake, so to speak. See you next week!